3/18/2023 0 Comments Rel quake ii reviewThe palettes and textures are well done and the 3D models of the grunts are excellent. Graphics Quake II is a good-looking game. It just has the authentic feel and speed of the PC Quake II. Actually, the four-player mode is good in both, but having played both of them, I have to give it to PS. The PS Quake II is faster, with better looking arenas and better frame rates in four-player mode, and an overall feel that is just a notch better than its N64 cousin. The PlayStation version wins out in several areas. The new deathmatch levels are fairly small, so you won't spend a lot of time wandering around looking for someone to frag.Īnd for those who really want to know which is better, the Nintendo 64 version, or the PlayStation version, I finally have the answer. The deathmatch levels are based very loosely on the original game's levels, which is actually a good thing for PlayStation gamers. Of course, the reason most people play Quake II on any platform is for the deathmatch, and the PlayStation version delivers multiplayer mayhem in the two to four player variety. The creatures in Quake II have varying degrees of intelligence, so you'll find the grunts easy picking, while the Berserker or Iron Maiden rips you a new one. In pretty much any first person shooter, the enemy AI is one of the features that can make or break a game. A few changes were made to accommodate the fact that there is no crouching in the PlayStation version, so some secrets, for example, have been removed or altered to make up for this. The levels themselves are pretty close in layout and design to the original PC levels. If you haven't bothered to pick up a mouse before this, you definitely have a reason now. You can plug a standard controller into one port, the mouse into the other, and use a combination of the two for control that is almost identical to the PC. Although it takes a while to get used to this method, once you do you'll find that you have pinpoint control which is essential to weapons like the rocket launcher and rail gun.īut like I said earlier, the surprise control method is the mouse. The analog stick controls your look, the buttons on the right your movement direction, and the shoulder buttons your weapons and jumping. The analog control, which is much better, works a lot like a mouse and keyboard setup would. If you don't already have a mouse for the PlayStation, I highly recommend getting it for Quake II.ĭ-pad control is pretty straight forward, moving you backward and forward and turning you left and right with the shoulder and right hand buttons handling the rest. Fortunately, Quake II doesn't have this problem as the developers have delivered a very good analog method, a more traditional d-pad method, and for all those mouse owners out there, mouse control! And with great mouse control, Hammerhead's PS Quake II is amazingly fluid and easy to control. You navigate through 20 huge levels that are all based very closely on the PC version's levels, with a few concessions made to increase the game's playability on the PlayStation.įirst-person shooters on consoles usually suffer from one huge flaw. The game is a corridor crawl, with gothic atmosphere, bio-mechanical enemies, hardcore weaponry, and a brutal deathmatch. Gameplay Chances are you already have a pretty good idea how Quake II plays.
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